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No problem.
I look at first MMC map and I see a few start.
I've got only one start.
How many start should be?Posts: 17 -
One spawn point for every checkpoint.Posts: 8
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E... lol... I made obstacle for one player (one spawn).
Is it wrong track?Posts: 17 -
ketrab says...E... lol... I made obstacle for one player (one spawn).
Is it wrong track?
You have to have one spawn for every checkpoint, also remember to use the time trial script, not the obstacle one.Posts: 138 -
Eh... thanks basbaas. Too strange theme for me. I won't participate. Good Luck All!Posts: 17
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Right, just a litle problem, how can I set a spawn as the start?? Yes, I already tried, unsucsessfullyPosts: 33
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Select the TimeTrial script on the top right corner and hit the button besides it.
When you click on a spawn or checkpoint a window appears with the rules:
Every respawn point requires a checkpoint. Give a spawnpoint the same checkpoint number (id) as the checkpoint (goal) itself to link them. Select the start (1st spawn) and finish (latest goal) the same way.
You should read the onmap tags like this:
'Spawn #1' - Start
'Goal #1' - Finish
'Spawn'/'Goal' - Decoration
'Spawn #2' - Checkpoint 1
'Spawn #3' - Checkpoint 2
'Goal #2' - Spawnpoint for CP 1
'Goal #3' - Spawnpoint for CP 2Posts: 138 -
Am I allowed to publish my map as SprintCup and Obstacle too, but submit only the TimeTrial one?
(I'm one of the persons that don't agree that the name has something to do with the difficulty of the map)
Edit: @bas: you mean top left i guess
Edit2: Quite complicated...It sais "lonely Spawnpoint" but it isn't...and why is one marked as cp spawn and all others as spawns, shouldn't be all except start be cp spawn? - Ok i figured out, it is because it was opened with an other script before that set "# x"Last edited byDrive
Posts: 10 -
OK, ty
I just made a silly mistake, sorry for that.
Can someone guess what was it?Posts: 33
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