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 Elite - Cloister

by  Langbardr 
 Storm / StormMan   |   Intermediate 
ID  9282 
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Third map !

This time I wanted to create a night one, with some natural places.

The pole area is pretty open, there are not many spot for hidding and the defenders could be in danger in there. The purpose is to defend this base, and to not let the attacker come inside.

There is different ways for the attacker and he can move between the light and the dark places.

I'm not sure about the concept but hope you will have fun on it :)

Special thanks to Livert for his help for the lights in the map, it was really necessary, the map would have been not the same and more darker without him.
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