Here my second map.
The attacker spawn on a top of a hill, from there he can choose where he wants to land below.
On the map, there's different parts separated by a wall, the attacker run and jump to one of them, also he can reach some good spots or going straight to the enemy base to attack them immediatly.
The defenders knows instantly where the attackers decided to go, and then organize the defense : Protect the goal or catch the enemy before he comes.
Hope you like it
UPDATE 28/02 : added a railgun in the defender base to prevent the camping from the attacker spawn.
UPDATE 12/04 : the railgun is now less accessible to prevent the abuse from the defenders.
UPDATE 15/04 : rearranged the railgun area.