Hi!
This map is all about movement. You can walljump pretty much anywhere and it is the key to successfully taking home an attacking round.
[Update 17.05.13]
Huge update. Stretched the map a bit to get rid of that cramped feel it had.
[Update 18.05.13]
I removed the booster at attacker spawn and moved the spawn one step forward. The defender spawn is also moved so it's harder to rush. Made the water jump easier.
[Update 20.05.13]
Defender spawn moved a bit back.
[Update 21.05.13]
Made the attacker entry a bit smoother. Changed the left and right slopes up to polearea for a little easier approach, I also enlarged the opening on the right side. And I moved defender spawn again.
[Update 22.05.13]
Lowered the pole area/ high ground.
[Update 23.05.13]
Lowerd the top def pos and changed the fence with a small L-cage.
Current version: 1.0.9