v2
- Fixed Spawn locations.
- Removed lots of tunnels (was too hard to find opponent).
- Removed laser pad (was unnecesairy, unelegant).
- Made the map a tiny bit smaller.
- Still a lot of wall jump action!
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v1
Finally uploaded a map for my favorite game mode: Jailbreak! Created this shortly after my battle map with the same name, but didn't find the time to compute the shadows (without it bugging out). However, only a few elements remain from the original battle map. There are a few more paths to move from one side of the map to the other (ground level, walkways, grappling over the water), but they are all connected. There is no
save path.
Grappling - There is a combo of jump pad and grappling hook to go around the outside of the main part of the map. However it's also possible to lauch yourself into the tunnels. The Grappling hooks in the center are only to move from the left walkway to the right... no imba catapulting.
Tunnels - Are just to add an additional path to the pole. Located in such a way that it's not possible to spam the pole with nuclei.
Wall jump - Lots of wall jump action possible.
tl;dr - awesomeness!