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 hazard

by  st00x 
 Storm / StormMan   |   Advanced 
ID  3930 
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Ok its a small map, but maybe the biggest Joust map. Maybe too big. If someone has an idea for a better gamemode pls comment! (I still have not played all gamemodes)

The idea was to creat a little crossover between time attack and Joust. In this map you have to climb up a tower to reach the checkpoint(for reloading). The climbing can take 20 seconds, so in this time the gameplay is more like an timeattack mode (no ammo...), where you have to jump your way to the top of the tower. The way down to the other checkpoint is of course very short, therefore you can than shoot your whole ammunition :)

I set Hardcore difficulty, because there are some difficult jumps to the top of the tower, and Joust is always Hardcore ;)

OK this map is much too big for Joust, except you like DayZ or Survival Games in minecraft.
recommended:

S_RoundPointsToWin 3
S_RoundPointsLimit 7
S_RoundTimeLimit 300
S_PoleTimeLimit 120
S_MatchPointsToWin 5
S_MatchPointsGap 2
S_MatchPointsLimit 9



----Im writing a new map script for team Joust-----release sooon-----
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