Map Design Advice - Architecture & Design | 24 Jul, 2012 |
dreadofmondays | (2 comments, 2520 views) |
This post is inspired by Lexino's excellent posts on this subject (which you can read here). However, it is about something that he has yet to touch on - the role of architecture and traditional design in mapping. 50% of the work mapping is done in design, and there are important things to keep in mind, because a badly designed map can be very confusing or disorienting for players, and they can become very... Read More |