This map is made to encourage highly skilled movements that will give you an advantage and higher ground.
There are many tight angles and it is a quite complex map. If you like very simple maps, this might not be for you.
This map is made without the use of "nature", besides using a bit for scenery. The reason for this is to avoid people having fps drops and the randomness of rocks and hills.
WARNING- This map has been tested by a couple of clans but might be updated again. if you download the map, be sure to comment flaws and balance issues and check back for updates on the map itself.
LATEST UPDATE: 14-aug-2012 02:15 (screenshot not updated)
FIX
made it easier to jump from bounce at defspawn
walking on roofs that was not intended to be accessible
issue with deathzone sticking through walls fixed
lights added on right side of map for canceling out shadow
fixed a jump that took you to the roofs
no deadzone near att spawn now
BALANCE
deleted cage at flag
moved railpad to a less OP place
moved deadzone water
made ramp to the right of attacker spawn (favoring attacker a bit more)