Upon the sky
Concept
This map is totally unique and it is quite hard to explain the concept of this map, but I try it:
''Upon the sky'' is full of diversity, which means that they are a lot possibilites to reach points in the map. Generally, you can say that the map is divided into 3 parts. The center, the pole area, the rest.
The center is probaly the most powerful place in the map, because from there you can easily reach every point in the map: One possibility is as an attacker, that you can take a green jumppad followed by a walljump and the goal is to reach the blue-path, which might be very difficult. This action is very fast and similar to the tunnel-boost in ''New Era'', which is going to be tactical important in an elite match! In the center, there is a small area which I call ''ground''.
The ground area is quite small but from importance as well, because you can go trough a little tunnel and take a blue-jumppad and you exactly arrive at the pole area! The most characteristic of this area is, that you cannot easily find the attacker from defender point of view just because the ground is very low.
There are some options to reach the pole area, e.g. a small blue-path, a yellow jumppad and on the both sides there is a normal way.
However, this map is full of surprise and I just mentioned the half of the possibilites.
Have fun!