A quite small map with a quite long pathway which leads to a broken wall in the middle. Either side of the wall are the poles which each team must capture. The idea is to focus the battle at this area.
12 July 2012
Updated after beta1 release
23 July 2012
A recalculation of shadows
New windows you can leap into
11 August 2012
Big modifactions to layout and goal placements
21 Feb 2013
Beta 3 update, minor changes to layout, adjusted bumpers, added 1 set of sideways bumpers.
04 Aug 2013
Various updates
Lighting recalculations
Likely to be small layout changes