Concept
''New Era'' is divided into two parts. The upper and the lower part. Logically, on the upper part you have an excellent overview of the most area of the map which makes it even more important to hold this part as a defender. The attacker can only reach this powerful part by using a jumpad followed by a difficult walljump. The defender can only reach the upper part by using a fulljump on a redblock. The redblock is above the tunnel, which is the next tactical point in my map.
In exactly the center of the map is a small, tightly 'tunnel' which precisely reaches the pole. To make this tunnel from even more importance, there is a green-jumppad behind the tunnel, as a little boost to go trough the tunnel, so attacker don't get instantly killed.
There is a lazerplattform which you can only reach by the upper-part. As some friends criticized, I decreased the view of the railgun.
The pole area is a little bit open ( depends of how you define ''open'' ), but there are some hideouts for defenders of course.
There are several more small tactical things, e.g. the blue-path on the left side near the attacker-spawn.
All in all, this map needs your pure attention as a defender!
Good luck. :thumbsup:
Pls let me receive feedback!