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 TDM-Tryout

by  tango1266 
 Storm / StormMan   |   Advanced 
ID  3987 
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built (b0.91)
TeamDeathmatch mode

Description:
Watch out for deep water because its deadly!
CombatZone
The main-combat-zone is at the center of the map. The combat-zone has three floors (Bridge, soil, basement). But most activity is on the bridges.

The spawn-area is walled.
There are 2 different ways (bridges/Swingpad) to the center from the spawn-area, each way has its special quality.
If you take the jumpad on your right-hand-side at spawn you will reach the center savely by crossing the bridge.
If you go straight at spawn you will have to slide and to swing whereas the water beneath you is waiting to kill you.
Bridges -> safe/slow
slide/swing -> dangerous/fast (Swingskill needed)

Furthermore, if you leave the spawn-area to the right or left you can get to the sniper points or to the enemy-spawn-area by using one of the jumppads.
Left jumpad -> sniperspot
Right jumpad-> enemy-spawn

Sniperspots
There are 2 different kind of sniper-spots whereat one is hard to reach but fast and the other easy to reach but slowly.
easy/slow sniperspot-> leave your spawnarea on your right-hand side
hard/fast sniperspot -> leave you spawnarea on your left-hand side (Jumpskills needed)

Enemy-spawn-area
If you want to get there you really have to have swingskills. By leaving you spawn area just take the right jumppad and be aware that you have to swing a 90 degree radius and than directly again but just straight.
If you are lucky or skilled enough you will land on a smal island with two jumppads and a healpad. One will lead you back to your spawn, the other to the enemy-spawn. No matter which you are gonna take you will have to SWING! but just once! a 90 degree radius

Alternative spot
On the right or left of the combatzone there are two jumppads. One leads to the small island where you can heal or go to the spawnareas or sniperspots. The other casts you up directly in the middle of the combat-zone. You will have the advantage of surprising your enemy or you will end like a shooted duck. It depends on you.

short statementWhat I'm really proud about is the hard to reach sniperspot, also I made it much easier as it was mented. It rembers me on games from the 90s whre you have to have enough skill to achieve something or you end dead.
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