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 Melee - de_dust 2

by  bara 
 Storm / StormMan   |   Intermediate 
ID  388 
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Hello everybody,

Mode is Melee.

This one is my first map and, wait... cross out the my, because it is a rebuild (or let's say a try of a rebuild) of the favorite Counter-Strike-map de_dust2. After the Heroe mode I decided to also make a melee version of, because most of the areas aren't used in heroes-mode.

I try to explain the map:

1. The routes
The routes are still the same as in the original one. I tried to build it as original as possible. Difference between the original map is, that it is possible to use the roofs and some parts are slighly extended or connected by jumpers, holes etc.


2. Hiding possibillities
Ok, that one was the hardest point. There are no crates and cars you can place as obstacles so I tried to build something with stones and wires. I hope it does not destroy the knowm atmosphere. I also made it a bit more transparent to see where the enemy is going.

I didn't run a test of this track in MP so I consider it a beta-track.
I also didn't place a pw on it, so feel free to try build it on or improve it (you can credit me in some way if you want to).

If you like the track please let me know.
Have fun,

Bara
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