Firefight map. Now something more interesting. Pre-captured poles are close to spawn but still takes few seconds to access from spawn. Zone B poles are strategically placed.First one Is not easy to keep captured because its pretty close to both spawns. Ruins close to that place makes perfect defending positions of this pole. Another B-Zone pole is further than first pole. Its placed on low ground. Because of position of pole its very hard to capture when well protected. Lot of possible pahts to this zone makes it easily accessible zone. To access high ground pole from low ground, you have to use one of only three ways - all ramp-based (or through spawn = too much time). Map is designed to make players THINK of what they will do. Strategize and become the best team
Map has not been tested yet.